
# break the clip into three parts, add spinner to freezeframe section

# build a clip of frame numbers (easy to identify frames)īlankClip(length=1500, width=640, height=480, pixel_type="YV12", fps=30).ShowFrameNumber()

Overlay(bg, spinner.Rotate(angle), mask=Spinner.Rotate(angle).ColorYUV(cont_y=50), x=bg.width/2-spinner.width/2, y=bg.height/2-spinner.height/2) Small=AVIsource("F:\video\Clips\sanxia.avi").BicubicResize(180,120)

Again it requires at least Avisynth 2.02 (2.06 is recommended).īig=AVIsource("F:\video\Clips\sanxia.avi").Trim(0,599)
#AVISYNTH ROTATE UPGRADE#
Upgrade to avisynth 2.6 (all planar formats). Changed processing of big angles (about 90) to be compatible with aspect, but it is more blurred now. V1.5 1 - Added support for differently subsampled planar formats.
#AVISYNTH ROTATE MODS#
V1.6 7 - Mods by StainlessS, compile for avs 2.58 and 2.60 x86 and 圆4. Default 0 is to be equal to input clip size.Īspect is pixel aspect ratio. Width and height are sizes of destination output frame. If not the same, then rotation angle of intermediate frames is linear function. Default is -1 (as final frame).Įndangle is rotation angle of end frame. Default 0.Įnd is last frame number to rotate. Integer or hex or global color constant like color_gray (see colors_rgb.avsi). Default 0.Ĭolor is background color of part of clip. Rotate (clip, float "angle", int "color", int "start", int "end", float "endangle", int "width", int "height", float "aspect") HShear (clip, float "angle", int "color", int "start", int "end", float "endangle", int "width", int "height", float "aspect") VShear (clip, float "angle", int "color", int "start", int "end", float "endangle", int "width", int "height", float "aspect")Īngle is rotation angle in degrees clock wise. Rotate is rotation, HShear is horizontal shear, VShear is vertical shear. *** vcredist_x86.exe is required for Rotate-x86 *** vcredist_圆4.exe is required for Rotate-圆4

AviSynth internal functions TurnLeft and TurnRight can rotate image on 90 degrees only. It may be used for perspective correction of amateur films or for special effect. Rotate plugin makes frames rotation or shear on any given angle.
